68 NiuNiu Detailed Rules
The 68 NiuNiu detailed rules cover the complete process of a round, from bidding for the dealer's money and placing player bets, to grabbing the red envelope, comparing card types, and final settlement. The game is played in the "68 NiuNiu Interactive Group" — the Dealer is produced from the highest bidder, and Players can choose whether to bet against the Dealer. Settlement compares card type first, then handles points, the red envelope amount, ties and 喝水 in turn, while applying the matching multiplier, fee, commission (rake) and rebate rules based on whether a participant is the Dealer or a Player.
- 1. 68 NiuNiu Detailed Rules and Dealer/Player Identity
- 2. How Card Type, Points and Win/Loss Are Judged
- 3. How Multipliers, Ties and 喝水 Are Settled
- 4. Becoming the Dealer, Fees and Payout Rules
- 5. Player Betting, Showhand and Rebate Rules
- 6. Packet-Grab Timeout and Redo-the-Round Rules
- 7. 0.01 and Other Exceptional Situations
- 8. Promotion Commission and Player Rebate
- 9. Group Rules, Penalties and Game Notices
- 10. 68 NiuNiu Where to Play
- 11. 68 NiuNiu Detailed Rules FAQ
68 NiuNiu Detailed Rules and Dealer/Player Identity
68 NiuNiu divides each round mainly into two roles: Dealer and Player. The Dealer is produced by bidding for the dealer's money, and bets separately against every Player who has placed a bet in that round; everyone else is a Player, who may choose to bet or not. Different roles come with different payout, fee and settlement methods.
Who Is the Dealer?
The Dealer is the player who bids the highest for the dealer's money and wins the bid. Every Player who has bet in the round bets against the Dealer, and the Dealer's maximum payout is capped at the dealer pool amount — the Dealer never pays out beyond the dealer pool.
Who Is the Player?
Everyone other than the Dealer is a Player. A Player may choose to bet against the Dealer, or not bet at all; a Player who has not bet takes no part in that round's settlement, so the round's outcome, win or lose, never changes their balance.
The Relationship Between Dealer and Player
Each Player who has placed a bet compares their result with the Dealer individually, rather than Players comparing wins and losses among themselves. The final result is determined by both sides' card type, points and, where necessary, the red envelope amount.
How Card Type, Points and Win/Loss Are Judged
68 NiuNiu uses a clear comparison order when judging win or loss. Card type is compared first; when further judgment is needed, points and then the red envelope amount grabbed are compared. Only when both sides' final comparison is exactly identical is it a tie.
Step One: Compare Card Type First
Card types from highest to lowest are: 豹子 (Baozi) > 满牛 (Manniu) > 反顺 (Fanshun) > 顺子 (Shunzi) > 对子 (Duizi) > 金牛 (Jinniu) > ordinary. When both sides have different card types, the side with the higher card type wins.
Step Two: Ordinary Cards Compare Points
If both sides have ordinary cards, points are compared directly, and the side with higher points wins. There is no self-bust rule for ordinary cards.
Step Three: How Is It Compared When Both Sides Are 对子 (Duizi)?
When both sides are 对子 (Duizi), the number formed by the last two digits of the red envelope amount is compared first, and the larger one wins — the digits before that do not take part in this step. For example, 88 from 0.88 is greater than 66 from 1.66, so 0.88 is larger; if the last two digits are the same, points are compared instead.
Step Four: Same Card Type, Then Compare Points
Apart from 对子 (Duizi), which is handled by the 对子 (Duizi) rule first, when both sides have the same card type, points are compared next, and the side with higher points wins.
Step Five: Same Points, Then Compare the Amount
If card type and points are still the same, the actual red envelope amount grabbed by each side is compared next, and the side with the larger amount wins.
Step Six: Same Amount Is Judged a Tie
Only when both sides' red envelope amounts are still exactly the same after all of the above is it judged a tie. A tie produces no normal win or loss, and the related bet principal is refunded the same way it was placed.
How Multipliers, Ties and 喝水 Are Settled
Every win or loss is calculated according to the winner's card type multiplier. The multiplier for an ordinary card is simply its points; when a special card type appears, it is handled according to that card type's multiplier. If the dealer pool is not enough to cover every payout, the 喝水 rule applies.
How Is the Player Paid When They Win?
When the Player wins, the Dealer pays according to "Player's bet × Player's card type multiple." In other words, the card type or ordinary points the winner forms decides the payout multiple for that bet.
How Does the Player Pay When They Lose?
When the Player loses to the Dealer, the amount owed to the Dealer is calculated as "Player's bet × Dealer's card type multiple." In this case, it is the Dealer's card type multiple that is used.
How Is the Multiplier Calculated for Ordinary Cards?
Ordinary cards follow the "however many points, that many times" rule. For example, 5 points corresponds to 5x, 9 points corresponds to 9x, and the highest, 10-point Niu Niu, corresponds to 10x.
What Is 喝水?
When the dealer pool plus the amount paid in by the losing side is still not enough to pay every winner, the larger winners are paid first according to card size. Any remaining Players who cannot be paid normally enter 喝水, which is treated as a tie and only refunds their principal.
Does 喝水 Produce Normal Winnings?
No. 喝水 is treated as a tie — only the principal is refunded, and normal profit is not settled according to the original winning card type.
Becoming the Dealer, Fees and Payout Rules
To become the Dealer, you need to bid for the dealer's money in the group using a number. After successfully becoming the Dealer, besides settling bets against the Players, the Dealer also needs to understand the dealer pool cap, consecutive-round limits, dealer fee, service fee, packet-replacement fee and the commission (rake) on the Dealer's winning bets.
How Do You Bid to Become the Dealer?
A Player can take part in the dealer bid simply by typing a number in the chat; the highest bidder becomes that round's Dealer. To keep raising the bid, the new offer must be at least 100 more than the current highest offer.
How Many Rounds in a Row Can the Dealer Stay On?
The Dealer automatically steps down after two consecutive rounds as Dealer, so under the current rules the same Dealer cannot stay on indefinitely.
What Is the Dealer's Maximum Loss?
The Dealer's maximum payout is capped at the dealer pool formed when the bid was won — that is, the winning bid amount. Even if the round's theoretical payout exceeds the dealer pool, the Dealer is never required to pay beyond the dealer pool.
How Much Is the Dealer Fee?
Under the current rules, the dealer fee is 1%. This rate may be adjusted depending on operations, so the actual rate shown in-game at the time should be treated as final.
How Much Is the Service Fee per Round?
The Dealer is charged an RM88 service fee for each round they play, regardless of whether that round ends in profit or loss.
What Is the Packet-Replacement Fee?
The packet-replacement fee is the amount of the red envelope issued by the system for that round, and it is borne by the Dealer.
How Is Commission Taken from the Dealer's Winning Bets?
For every Player bet the Dealer wins, the platform takes a 5% commission (rake) from that winning bet. The commission is applied per winning bet for the Dealer, and has nothing to do with whether the Dealer ends the round overall in profit or loss.
Player Betting, Showhand and Rebate Rules
A Player may bet normally, or take part using Showhand, and may change or cancel their bet before betting closes. At settlement, a Player's win or loss is handled according to their own or the Dealer's card type multiplier, as applicable.
How Is It Calculated When the Player Wins?
When the Player wins, their winnings are calculated as their own card type multiplier times their bet for that round, and the platform takes a 5% commission from the winnings.
How Is It Calculated When the Player Loses?
When the Player loses, the amount owed to the Dealer is calculated as the Dealer's card type multiplier times the Player's own bet amount.
How Does Showhand Work?
Showhand can be entered in the group as "sh amount," for example "sh 50." Showhand is also compared according to the card type rules, and uses an even payout method.
How Do You Change Your Bet?
Enter a number again before betting closes to change your bet — the last valid bet instruction is the one that counts.
How Do You Cancel a Bet?
Type "0" in the group before betting closes to cancel the bet. Once cancelled successfully, that bet no longer takes part in the round's normal settlement.
What Happens If You Don't Bet?
A Player who has not bet has nothing to do with that round's settlement — there is no win or loss, and their account balance will not change because of that round.
What Is the Player Rebate?
Players can enjoy a 0.7% rebate based on that round's turnover, meaning the amount won or lost. Normal wins and losses are counted, but ties, 喝水 and 免死 do not generate a rebate.
Packet-Grab Timeout and Redo-the-Round Rules
A round has time limits for the dealer bid and for betting, and a redo-the-round mechanism is in place to handle system problems, red envelope errors and incorrect packet amounts — dealing with rounds that cannot be completed through the normal process.
How Long Is the Dealer-Bid Period?
The dealer-bid phase lasts 18 seconds. Players taking part in the bid need to complete their action within that time.
How Long Is the Betting Period?
The betting phase lasts 40 seconds. Players need to finish placing, changing or cancelling a bet before betting closes.
What Happens If You Time Out Grabbing the Red Envelope?
If the Dealer times out, it is treated as the last packet; the same applies if a Player times out. The ungrabbed portion is then automatically settled or refunded according to the system rules.
Can the Dealer Take the First Packet?
Yes. The current rules clearly allow the Dealer to take the first packet, and this is not considered a violation.
Under What Circumstances Is a Round Redone?
A system problem, a red envelope error, or an incorrect packet amount will all trigger a redo. Even if a results sheet has already been generated, if it is later confirmed to be a system error, it is still handled as a redo.
What Happens to a Bet Already Placed Before Betting Is Suspended?
The agent confirms whether a bet has already been placed before suspending a Player. If the Player has already successfully bet, that bet is still settled normally according to the round's actual cards.
0.01 and Other Exceptional Situations
There are corresponding ways to handle special amounts, no one bidding to become Dealer, no one betting, and an abnormal red envelope link. Users should confirm from the system's final status whether the round continues to settlement, gets 免死, is cancelled, or is redone.
What Happens If the Dealer Grabs 0.01?
If the Dealer grabs 0.01, the round is redone. The entire round is voided, the dealer's money and every Player's bet are refunded the same way they were placed, and a new round begins.
What Happens If a Player Grabs 0.01?
If a Player grabs 0.01, they receive 免死. If that Player would otherwise have lost, the bet is instead judged a tie and only the principal is refunded; if they would otherwise have won, the normal multiplier payout still applies.
What Happens If No One Bids for the Dealer's Money?
If no Player bids to become Dealer, the round is automatically cancelled, and no Player enters that round's settlement.
What Happens If No One Bets During the Betting Phase?
If a Dealer has already been produced, but no Player places a bet during the betting phase, the round is cancelled and the full dealer pool amount is refunded to the Dealer.
What Happens If the Red Envelope Link Is Abnormal or Invalid?
If the system's red envelope link is abnormal or invalid, the round is automatically cancelled and every frozen amount involved is refunded the same way it was placed.
Promotion Commission and Player Rebate
Both 68 NiuNiu's promotion commission and player rebate are based on effective turnover, but they apply to different parties and at different rates. Ties, 喝水 and 免死 do not generate either commission or rebate.
What Is the Three-Tier Promotion Commission?
Promotion commission is calculated on downline turnover, totalling 1% across three tiers: 0.5% for the first tier, 0.3% for the second tier and 0.2% for the third tier.
Which Results Do Not Generate Promotion Commission?
Ties, 喝水 and 免死 do not generate promotion commission, so these results are not included in the commission calculation.
What Is the Player's Own Rebate?
A Player's own effective turnover can earn a 0.7% rebate. Normal wins and losses both generate a rebate, except for ties, 喝水 and 免死.
Group Rules, Penalties and Game Notices
Taking part in the interactive group means following the group's behaviour rules in addition to the game rules, and confirming your balance, device and the information shown in the system before bidding to become Dealer, grabbing a packet, or settling up.
Insults, Arguments and Pornographic Content Are Prohibited
Insults, arguments and sending pornographic images are not allowed in the group. Violating this rule carries a fine of RM588.
Spamming the Group Is Prohibited
Spamming the group is prohibited. Violating the anti-spam rule carries a fine of RM888.
Posting Advertisements Is Prohibited
Advertisements may not be posted in the group. Violating the advertising rule carries a fine of RM888.
Confirm Your Account Balance Before Bidding to Become Dealer
Before bidding to become Dealer, confirm that your account balance is enough to cover the dealer pool you intend to bid. If the balance is insufficient, the dealer money bid is automatically refunded.
Do Not Share Red Envelope Links Privately
Red envelope links are sent only by the system. Players may not share red envelope links privately, and may not impersonate the system to send such links.
Prepare Your TNG Client in Advance
Packet-grab order is determined by actual action time, so prepare your TNG client in advance before joining a round to avoid affecting your packet-grab.
Rule Values Follow What Is Shown In-Game
Values such as card type, multiplier, commission (rake) rate and service fee may be adjusted depending on operations, so the rules on this page are for understanding the mechanics — when actually taking part, the information shown in-game at the time should be treated as final. Where a technical error occurs, the platform's final decision will be followed.
68 NiuNiu Where to Play
68 NiuNiu rounds are played inside the "68 NiuNiu Interactive Group." After entering the platform, go to "Chat" to find and open the "68 NiuNiu Interactive Group" — bidding to become Dealer, Player betting and grabbing the red envelope are all done inside the group.
Enter the 68 NiuNiu Interactive Group from Chat
After entering the platform, users can go to the chat feature and open the "68 NiuNiu Interactive Group" to view the current round's status and related actions inside the group.
Bidding, Betting and Packet-Grabbing All Happen Inside the Group
From the Dealer's bid, to the Player's bet, to grabbing the packet once the system has sent the red envelope — all of it is part of the round's process inside the interactive group. Once it is done, the result is confirmed according to the matching card type, points and settlement rules.
68 NiuNiu Detailed Rules FAQ
68 NiuNiu How Is the Dealer Produced?
The Dealer is produced by bidding for the dealer's money, and the highest bidder becomes the Dealer. To keep raising the price, the new bid must be at least 100 more than the current highest offer.
68 NiuNiu Is Card Type or Points Compared First?
Card type is compared first. The card type order is 豹子 (Baozi), 满牛 (Manniu), 反顺 (Fanshun), 顺子 (Shunzi), 对子 (Duizi), 金牛 (Jinniu) and ordinary; points are only compared directly when both sides have ordinary cards.
What Happens If Both Sides Have the Same Card Type and Points?
The actual red envelope amount grabbed is compared next, and the side with the larger amount wins; if both sides' amounts are also exactly the same, it is judged a tie and the bet principal is refunded.
How Is It Compared When Both Sides Are 对子 (Duizi)?
The number formed by the last two digits of the red envelope is compared first, and the 对子 (Duizi) with the larger number wins. For example, 88 from 0.88 is greater than 66 from 1.66; when the last two digits are the same, points are compared instead.
Under What Circumstances Does 喝水 Happen?
When the dealer pool plus the amount paid in by the losing side is still not enough to pay every winner, the winner with the larger card is paid first, and any Player who still cannot be paid normally then enters 喝水, with only the principal refunded.
Will the Dealer Ever Pay More Than the Dealer Pool?
No. The Dealer's maximum payout is capped at the dealer pool, that is, the winning bid amount, and no excess payout is ever required.
Is It the Same When the Dealer and a Player Both Grab 0.01?
No, it's not the same. If the Dealer grabs 0.01, the whole round is redone; if a Player grabs 0.01, they receive 免死 — a loss that would otherwise apply becomes a tie with the principal refunded, while a win that would otherwise apply is still paid out normally.
Do Ties, 喝水 and 免死 Earn a Rebate?
No. The current rules clearly state that ties, 喝水 and 免死 do not generate the Player's 0.7% rebate, nor do they generate the matching promotion commission.
68 NiuNiu Where Are Rounds Played?
The game is played inside the "68 NiuNiu Interactive Group," which can be reached from "Chat" on the platform. Bidding for the dealer's money, betting and grabbing the packet are all done inside the group.
Check Out 68 NiuNiu's Full Gameplay
Understand Dealer and Player identity, card type and points, multiplier payouts, dealer bidding and betting, 喝水, commission (rake), rebate, and how exceptional situations are handled, then join the interactive group to take part in a round.